Released 0.3.13
Sand: A Superfluous Game » Devlog
- Added a few new missions.
- Added a new companion
- Ripley the Raider
- Shotgun user
- High health
- Rage Ability: after getting hit (4 times) she will increase her firing rate for a few seconds
- Ripley the Raider
- Fixed a lot of issues with gates and walls. You might have some invisible gates popping up, hopefully I fixed all the ones in the mission maps. You should be able to enter build mode and right click them to get rid of them.
- Mission references a Radar Dish. I am working on the art for it so it isn't in the game yet.
- Added in damage numbers when someone gets damaged. Let me know if you like them or want them to be different somehow.
- I have lots of missions already made I am just nailing down the locations. Expect a big missions patch soon and a minor version number update 0.4.0.
Files
Sand - DEMO 153 MB
Version 84 Nov 19, 2019
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1796 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
Comments
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This game is awesome! Looking forward to the next update.
Me too :) Life is happening right now. I should have an update in a week or so.
Can't wait to test it out! Love the work you're doing! Proud of you!
Thanks!