Change Log - 2/20/18

  • Added behavior to merchants to leave at night and come back in the morning with a different stock of goods.
    • Merchants are necessary to trade easily farm-able material for hard to get items.
  • Bug fixes:
    • If you only had one llama your squad mate would kick you off and kill you. 
      • Removed psycho jealousy trait.
      • Added resigned indifference trait.


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