Change Log - 2/20/18
Sand: A Superfluous Game » Devlog
- Added behavior to merchants to leave at night and come back in the morning with a different stock of goods.
- Merchants are necessary to trade easily farm-able material for hard to get items.
- Bug fixes:
- If you only had one llama your squad mate would kick you off and kill you.
- Removed psycho jealousy trait.
- Added resigned indifference trait.
- If you only had one llama your squad mate would kick you off and kill you.
Files
Sand Alpha 0.1 6.3 MB
Feb 20, 2018
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1796 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
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