Coming Up - Cars!


The end of Sand Alpha 0.1 has a plan. I plan on adding cars back in. They are already programmed so you would think it would be a fairly easy thing to add, BUT below is the list of things I need to do before cars are considered complete:

  • Decide on the final car designs (i have two the current top down and sprites generated from a 3D model)
  • Create an object to facilitate the building of cars
  • Create an object to facilitate the upgrade of cars
  • Create an object to facilitate the repairing of cars
  • Create an object to facilitate the painting cars
  • Create an object to facilitate the storage of cars
  • Create a gas system (similar to the water system now)
  • Add map travel speed when traveling with cars
  • Should the player be able to attack ground units from the car? Or just ram them?
  • There needs to be an enemy car(s) to battle with
  • Should the cars have weapons?
    • I am thinking of the harpoon from the Mad Max game
    • Hood mounted guns?
    • Ramming Damage
      •  (how do I figure out what car rammed the other?)
  • Limit the amount of NPCs the player can take (depends on car size)
  • Probably other stuff I've forgot

So my daily updates probably won't happen as often.

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Comments

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This looks good. ever thought about building a multiplayer version of it? cuz I'm looking for people to use my html5 multiplayer engine

Maybe. I'll need to get a little further along.