Performance Enhancing Code
Sand: A Superfluous Game » Devlog
UPDATED SAND ALPHA 0.1.5.zip
Performance Enhancing Code:
- I eliminated an issue I was having some lag spikes when building lots of walls. Only really an issue if you had 500+ walls.
- Eliminated a lag spike when loading a level.
Other things:
- Tweaked grow times of crops, trees, cactus, and water pumps.
- Trees are now self sustainable. Cutting down a tree all the way will guarantee an acorn.
- Trees can also randomly give you an acorn.
- Reduced price of sapling to 1 acorn 2 water.
- Cactus also guarantee a pod drop.
A bonus for reading this blog:
Press ~ key to enable dev mode - free building
F1 - F4 sets time
P.S. don't press shift in dev mode... or do :)
Files
Sand Alpha 0.1.5.zip 8.2 MB
Sep 26, 2018
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1796 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
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