Alpha 0.2.0 - Missions!


A big update this time. 

  • I've been working on creating a system to load missions. This is the first iteration of that. You'll only get a few missions to start out with (most are tutorial missions), but I'll add a few more every update. 
  • With mission creation I've also added dialog (well speech balloons) between characters.
  • Changed the base flag with a cube from space. It goes along with the story. In fact I would restart your base (delete the files from %localappdata%) so you can enjoy the story from the start. There is no in game menu, I guess I'll work on that soon.
  • I've also work on creating tools to load/save/create different map locations very quickly. You won't see it but it will make content creation much easier.
  • Updated the camp room. You can now craft ammo, food, and water from the camp and rest if it is night time.
  • You can now drop weapons by holding down F
  • There are lots of little things I've changed that I can't remember right now.

I haven't tested this build fully so let me know of any bugs/errors you find. 

Files

Sand Alpha 0.2.0.zip 11 MB
Dec 11, 2018

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Comments

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Um, not sure if it has to do with the new update, but getting people to leave the base isn't working for me. I get one person to follow, then leave the base, and it's just me and the floating bot thing when it loads the map tile I'm on. Do I need something, or is this an actual bug that needs to be fixed?

interesting... I'll look into it. It should load with your squad mates.

Yep it's not working as it should. I guess I know the next patch coming out :)

I'll get to work on it and let you know when I push out a fix. I got a new computer so it will take half the day to just install all the things I need on it :)

New update should fix this: https://voidedpixels.itch.io/superfluous-sand/devlog/72821/022

Thank you so much!

Incredible game with a very thorough and enjoyable economy.

Thanks! Glad you like it. More to come for sure.