Base level default world updated.
Sand: A Superfluous Game » Devlog
Updated the starting base world. I added some of the floor assets into the base world to make things seem more interesting. You will only see these if you start a new game (by deleting your game in the AppData folder). Notice the new 'fire' object I added. This object can be stamped out or just wait until it dies. I need to add a real smoke effect...
Also, should I make the fire hurt you? I think so. Might be a neat weapon or attack.
PS ignore the dead guy. He is a jerk... or so I'm told.
Before
After
Files
Sand Alpha 0.2.4.zip 11 MB
Apr 04, 2019
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1796 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
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