0.2.6 - Released
Sand: A Superfluous Game » Devlog
Change Log for 0.2.6:
- Improved performance of traders. In base shouldn't lag as much now.
- My toddler erased a portion of the trader code so I had to rebuild from scratch. You can thank them for that :)
- Fixed other objects sometimes not interacting when next to fences or walls. Should be fixed. Might not be?
- You can now hear people at night! Conversation text is readable at night and no longer hidden by the dark.
- Added new mission "The Playground" started at Ellie's Orphanage.
- Added hidden skeletons and hidden triggers.
- Added gates.
- Gates are only operable by switches, photocells, and volt meters.
- Found in the automation section.
- Fixed switches, meters, and photocells to work and attach things better.
- When placing objects you can now press the 'R' key to flip them. Yea for left facing chairs and beds!
- Not all objects will flip when built.
- If you think something should flip and it doesn't let me know.
- Side doors are more noticeable .
Files
Sand Alpha 0.2.6 12 MB
Apr 16, 2019
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1796 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
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