Alpha 0.2.9 - Bug Fixes
Sand: A Superfluous Game » Devlog
- Added a confirmation on deleting missions from main menu
- Deleting missions should now also reset locations back to default
- Fixed an error with the photocell turning on too quickly (before solar panels activated) in the morning.
- The Taxi is no longer free
- Increase its crafting cost
- Taxi now knocks out enemies instead of killing them.
- Most levels now have parking spaces for the cars.
- Created and then fixed an error with parking spaces crashing the game.
- If animals leave base area the next time they are loaded they will be destroyed
- Fixed issue with upgrade menu not loading correct cost when first opened.
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1789 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
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Good! :)