Alpha 0.3.2 - Released - Electrical Update
Sand: A Superfluous Game » Devlog
This is probably a base breaking bug for some of you. If you have any machines/lights you'll have to (or should) rewire most everything.
- Transformers give power to relays.
- Relays give power to lights and switches (manual, photocell, and volt meter) automatically if within range.
- Relays can now only attach to other relays (if you have relays attached to machines disconnect them)
- All switches (manual, photocell, and volt meter) require power from a relay
- All machines (robots, wall gates, powered well, etc.) need some sort of switch to work. Hooking up more then one might cause errors.
- Re-made some mission area to rework the energy system. Might need to do a mission reset to see the changes take effect.
Below is a video explaining all the updates.
Files
Sand - DEMO 153 MB
Version 35 Jun 04, 2019
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-17Aug 18, 2024
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
Comments
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cool! :D
This update made me feel more like i'm building the whole mechanism to make things work rather than bulding them and they instantly work, i loved it, it's so nice how every update is exciting and updates are frequent in this game ^^
Thanks! Yeah I liked it too. It feels more 'real' now.