Hotfix 1 - Alpha 0.3.2
Sand: A Superfluous Game » Devlog
- Fixed game breaking bug while using the peaceful AI mode. Thanks to DamageMaximo [don't click on his name I nearly pooped my pants] for helping me track that beast down.
- Actually added costs to transformers and relays. Transformers are more expensive. I probably need to increase the cost of transformers and decrease the cost of relays. I want to see lost of poles and wires kind of like a Brazilian favela.
- On that note I need to create more things that run on power: turrets, patrol bots, spot lights, scavenge bots, repair bots, etc.
- A few other bug fixes and spelling errors were also fixed.
Files
Sand - DEMO 153 MB
Version 37 Jun 05, 2019
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Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-1796 days ago
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
Comments
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Did you also change the background for E.D.D.I.E's text? It's a lot easier to read now.
A few patches ago I changed it yes. It was a bug I didn't see before releasing :) I update quite frequently though.
^^, i'm brazilian and i can confirm that's how it is, lol.
:) I've been several times to Sao Paulo helping a organization called ABBA trying to reunite street kids with their parents and if not adopting them out.
That's pretty neat! :D