Alpha 0.3.4 - Released
Finished up the Orphanage Quest line. At the end you'll have a choice to rid your camp of children or not. I plan on having this affect later quests or story lines further along. If you've played the other quests you will probably have to click the new "RESET MAPS" button in the main menu. This will reset the maps to the new Orphanage map with the person that will offer the 'ridding' of the children.
Also added gun turrets (very rough version of them) to the automation build menu. I am working a lot behind the scenes on the unlock-able tech. Obviously you won't be able to, for example, create robots in the beginning of the game; these should be unlocked through missions or maybe blue prints you find along the way. So yes, I am still working on the game :) I plan on creating the first big city soon (Anchor Rage). It will be the next continuation of the main story line and provide several small side quests. The good thing is they are all already drawn out in my notebook!
Files
Get Sand: A Superfluous Game
Sand: A Superfluous Game
An open world, base-building, adventure survival game with quirky humor and Llamas!
Status | In development |
Author | Voided Pixels Studio |
Genre | Action, Adventure, Survival |
Tags | 2D, Action RPG, base-building, Exploration, GameMaker, Open World, Pixel Art, Singleplayer |
Languages | English |
More posts
- Update 8-17Aug 18, 2024
- One Of My Student's PageApr 29, 2024
- Merchants and two 'new' weaponsApr 27, 2023
- New Missions and an NPCApr 19, 2023
- Issue with new content not loadingMar 15, 2023
- Update 2/18/23Feb 18, 2023
- Version 0.8.2 EADec 08, 2022
- Bug FixesOct 09, 2022
- Controller Support AddedOct 08, 2022
- 10/3/22 - Currently Working OnOct 04, 2022
Comments
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Cool
HYPE!!!