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The Superfluous Sand

Open world, base building, survival, quirky humor and Llamas! · By Voided Pixels Studio

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Recent updates

Bulls and Cows
Yes there are now bulls in the game! Bulls get... umm... 'happy' and ... uh... 'hug' cows and the cows sit down and have babies. You know like how real life wor...
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0.2.8 - Release
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Alpha 0.2.8 Change Log: Slightly improved readability of market booths Water troughs now require water to fill them. Updated water trough and hit box to be bigg...
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FATAL ERROR in Vertex Shader compilation [FIXED]
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I've seen several people having this issue. I too had this problem with an older machine. I put this information on the download instructions, forum, and main p...
0.2.7 - Emergency Bug Fix!
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Fixed the bug where floors couldn't be built correctly. Download new build. Ugh such an embarrassing mistake :) If you want to know I changed the mask of the bu...
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0.2.6 - Released
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Change Log for 0.2.6: Improved performance of traders. In base shouldn't lag as much now. My toddler erased a portion of the trader code so I had to rebuild fro...
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Triggered
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No, I'm not triggered :) I am working on triggers. Probably won't have many updates this week I am working on some behind the scenes tech to make things a littl...
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0.2.5 - Released
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Sand Alpha 0.2.5 - Released Change Log Camp objects (tent, food crafting, ammo crafting, water crafting, table) are now locked until you unlock them with the ex...
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For Whom The Bell Tolls
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One of the most annoying things it the game got fixed today: looking for the people in your camp. I added a BELL object to call all the guys in your camp. It ri...
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StickyBUGS
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started by Phantazmya
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started by Irina Ilie
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