Dev Log 9
Culinary Overhaul
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Prep Table Added! A brand-new workstation dedicated to food crafting. Many recipes have been moved to the Prep Table, keeping the oven for cooking basic food.
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The best part? It doesn’t need coal. No more wasting precious fuel just to cook in the oven and combine foods on the table for dinner in space.
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Recipe Adjustments
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Meatballs Rebalanced: You’ll now need to combine the meat with bread to form proper meatballs. (Just like Grandma used to do—if Grandma lived on an asteroid.)
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Cooked Meat: Cooking meat by itself now results in Cooked Meat, a simple but satisfying meal for your interstellar miner.
Exploration Upgrades
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Map System Added! You can now press M while in Space Mode to open the map view. Finally, some bearings while floating through the void.
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Map Console: The map isn’t free tech—you’ll need to build the Map Console first. Once constructed, it unlocks full map access and displays live asteroid data.
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Asteroid Data Display: The map now tells you what type and how many asteroids are available at each map coordinate. Whether you’re hunting for titanium, coal, or a cozy rock to build on, you’ll know exactly where to go.
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Rock Tracker: Keep track of asteroids in near space. You will notice there is a ring of little dots; each dot points to an asteroid.
Behind the Scenes
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The map is integrated with the existing chunk and world-generation systems.
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Asteroid data dynamically updates as you explore new coordinates.
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Optimized map refresh logic to keep performance stable, even in high-density sectors.
Files
Get Moon Rocks and Slimes
Moon Rocks and Slimes
Save the moon; save the earth
| Status | In development |
| Author | Voided Pixels Studio |
| Genre | Survival, Role Playing |
| Tags | 2D, GameMaker, Pixel Art, Post-apocalyptic, Sci-fi, Singleplayer, Space, Top-Down |
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